![]() ![]() ![]() Steps below to smoothly convert characters with 3DXchange. IClone as non-standard human characters with 3DXchange. ![]() After exporting them in FBX format, you may convert them for With Maya, 3ds Max and other 3D tools characters compatible with 3DXchangeĬan be created with two methods. Models Constructed by 3ds Max, Maya or Other 3D Tools Models Constructed by 3ds Max, Maya or other 3D Tools
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